10/12/2023 0 Comments Aistandardsurface![]() Set Transmission to 0 (default 2, use if you are using transmission in your shader) Quality settings for Sharpness and less grain Presets-> Import Render Settings->Default Settings (This resets all settings)Ĭhoose Image format: tif (default exr, too huge, 32 bit per channel, ignores color mgt.)įrame.Animation ext: name.ext (name.#.ext for an animation) Render Settings icon upper right (Windows->Rendering Editors->Render Settings.)Ĭhange Render Using to Arnold Renderer (Arnold is the default) Set Spread lower, the cone of light becomes smaller and brighter. Set Soft Edge to 1 to improve the edge quality of the shadow. Rotate X -45, Y -45 (There is a pointer on the light icon, this needs to aim at your objects.) Volumetric is for rendering smoke, particles, fog etc.)Ĭhange Camera to 0 (This turns off the camera in the background, default 1) (This will help speed up the render a bit. This way you can see a swatch of the shader ball in the Hypershade Window.Ĭhange Samples to 2 (default 1, less grainy) You can change the aiStandard shader to a Maya Standard Surface shader. Hold right mouse over the aiStandardSurface materialĬhoose a shader from the list such as Copper and Replace Select Arnold and Shader selection filtersĬlick on the aiStandardSurface icon to create a new shader ball (You should see the shader in the attribute editor on the right, switch the tab if you don't.)Ĭlick the Map Button across from Base Color ![]() Select Assign Favorite Material->StandardSurface Use the right mouse key over the plane to bring up the marking menu ![]() (This will change all your default Base Color textures maps to RAW format.)Ĭheck Apply Output Transform to Renderer (important for batch rendering later) Select Windows->Settings/Preferences->PreferencesĬhange View: to Raw (default ACE 1.0 SDR-video)Ĭhange Input Color Space : to Utility->Raw (default sRGB) Rendering RAW for more dynamic range, better color, highlights and shadows. Default Color Management settings RAW Color Management Settings ![]()
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